A natural interface for multi-focal plane head mounted displays using 3D gaze

Takumi Toyama, Daniel Sonntag, Jason Orlosky, Kiyoshi Kiyokawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

15 Scopus citations

Abstract

In mobile augmented reality (AR), it is important to develop interfaces for wearable displays that not only reduce distraction, but that can be used quickly and in a natural manner. In this paper, we propose a focal-plane based interaction approach with several advantages over traditional methods designed for head mounted displays (HMDs) with only one focal plane. Using a novel prototype that combines a monoscopic multi-focal plane HMD and eye tracker, we facilitate interaction with virtual elements such as text or buttons by measuring eye convergence on objects at different depths. This can prevent virtual information from being unnecessarily overlaid onto real world objects that are at a different range, but in the same line of sight. We then use our prototype in a series of experiments testing the feasibility of interaction. Despite only being presented with monocular depth cues, users have the ability to correctly select virtual icons in near, mid, and far planes in 98.6% of cases.

Original languageEnglish (US)
Title of host publicationAVI 2014 - Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces
PublisherAssociation for Computing Machinery
Pages25-32
Number of pages8
ISBN (Print)9781450327756
DOIs
StatePublished - 2014
Externally publishedYes
Event2014 12th International Working Conference on Advanced Visual Interfaces, AVI 2014 - Como, Italy
Duration: May 27 2014May 30 2014

Publication series

NameProceedings of the Workshop on Advanced Visual Interfaces AVI

Conference

Conference2014 12th International Working Conference on Advanced Visual Interfaces, AVI 2014
Country/TerritoryItaly
CityComo
Period5/27/145/30/14

Keywords

  • 3D gaze
  • eye tracking
  • head mounted display
  • multi-focal plane
  • natural interface
  • spatial interaction

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction

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