TY - JOUR
T1 - Using gamification and cyber learning environment to improve students' learning in an introductory computer programming course
T2 - 125th ASEE Annual Conference and Exposition
AU - Gari, Mourya Reddy Narasareddy
AU - Walia, Gursimran Singh
AU - Radermacher, Alex
N1 - Funding Information:
This work is supported in part by the National Science Foundation under grants DUE-1225742 and DUE-1525112. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
PY - 2018/6/23
Y1 - 2018/6/23
UR - http://www.scopus.com/inward/record.url?scp=85051200535&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85051200535&partnerID=8YFLogxK
M3 - Conference article
AN - SCOPUS:85051200535
SN - 2153-5965
VL - 2018-June
JO - ASEE Annual Conference and Exposition, Conference Proceedings
JF - ASEE Annual Conference and Exposition, Conference Proceedings
Y2 - 23 June 2018 through 27 December 2018
ER -